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Get your own developers diary at iPwnGames!

iPwnGames has become one of the most visited gamesites in the world, but unfortunately it doesn’t get enough fresh content. To give our visitors the cool gaming news and updates they deserve, I have come up with a nice plan that will also give game developers the opportunity to give their games the exposure they deserve.

We’re giving game developers of all sizes the opportunity to do a developers diary blog on iPwnGames every now and then. We know that most game developers have their own personal and corporate blogs, but by posting something about their developers experiences on our site they could reach some new gamers and lead traffic to their own personal blogs as well. It would also help us to give our site the content it deserves and to get some hardcore gamers to the site that might be interested in writing for us!

I’ve sent out emails to a large part of the game developers community, but I’m sure I missed a whole lot of good game developers so shoot me an email at info [at] ipwngames [d.ot] com if you’re an developer who’s interested in doing some sort of developers diary at iPwnGames!


Play iPhone games on your TV

The most recent SDK’s allow developers to output apps via Video Out to a screen. has modified its and game so that it can be played on a TV screen. Normally the game runs at 26 FPS, but the TV-version of the game runs at only 20 FPS. Let’s hope that will allow developers to use this cool feature in all of their games.

via Ars Technica


Apple lifts NDA on iPhone software

iPhone, iPod Touch, iPhone 3GThe non-disclosure agreement (NDA) for developers is no more! used this NDA to protect its products and innovations, but now they removed it because ‘the NDA has created too much of a burden on developers’. Authors of developer books will now finally be able to publish their litterature, and the removal of the NDA on the software will allow us as an gamesite to ask more open questions to developers regarding their new games.


Belkin JoyPod gaming looks promising

Touch Arcade got their hands on some artworks of the for the . It’s still a prototype, but rumors are floating around saying that will be providing support for this add-on in the system’s SDK. Most gamers were concerned that gaming could never break through because of the lack of buttons on the device, but with this JoyPod those problems would be gone.

Belkin JoyPod, iPhone, iPhone 3G, iPod Touch Belkin JoyPod, iPhone, iPhone 3G, iPod Touch

A Spanish advertisement for this JoyPod add-on shows that it has eight buttons, audio output and a dock connector for power and syncing so that you don’t have to get your out of the accessory to sync or charge it. It’s not clear whether this JoyPod will also support the or not.


Exit Games, iPhone, iPhone 3G, NeutronIGN reports that is bringing its cross platform toolset for online multiplayer gaming called to ’s . has a few very interesting features that will allow gamedevelopers to add social and online gaming features in their games:

  • In-game microtransactions and billing
  • Profiles, buddy lists, leaderboards and so on
  • Real-time and turn-based tournament multiplayer options
  • Various matchmaking capabilities and game lobbies
  • In-game voice and text chat

id Software gives more info on their iPhone plans

id Software, iPhone, iPhone 3G, Apple, John Carmack, Wolfenstein RPG, Doom 2 RPGA few days ago said that ’s is “a graphical tour de force” and that it’s far better than the Nintendo DS and PSP combined. Tood Hollenshead, CEO of , released some more information about their future plans for the . He says they certainly don’t want to be carried away and that was very disappointed they didn’t have an game ready when the App Store launched:

“John is pretty disappointed we didn’t have the manpower and resources to have a game for the launch of the” app store, id CEO Todd Hollenshead said.

The in-house developers team for mobile games is just too small and had not enough time to get a game ready for the launch of the App Store. At this moment they can only develop one game at a time and they will probably have to gather up with a publisher:

“It appears that at this point that given the size of our team, we can only work on one mobile game at a time. We are probably partner up and the first ( game) will be one where we work with a publishing partner.”

They would like to see both and and on the , but they don’t know when those games could be heading to the . To finish up Hollenshead compared the Nokia N-Gage with the :

“The is cool, and the n-Gage was a nerd device,” Hollenshead said. “The is a pretty damn awesome phone, it’s a great business device, it’s one of the best portable mp3 player you can buy, it can play videos. There’s a lot of reasons to have that device and it has the power to play games as well. It’s a cool device that you can play games on and they can be awesome games.”

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