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Rolando now available in App Store

, a game developed by , is a game that we’ve been looking forward to for the last couple of months, and now it’s finally available for and . For just $9.99 you get probably one of the best mobile games ever on your or . For more info on this great game, use our site’s search function or check out the Rolando site.

  • Interactive Environments: Manipulate more than a dozen gizmos, including lifts, catapults and bomb dispensers
  • Fun with Physics: Rolandos can bounce on trampolines, push blocks and nudge bombs and sleeping Rolandos
  • Rich, Intuitive Controls: Use Tilt and Multi-touch to guide the Rolandos and manipulate their world
  • Signature Art Style: Visuals by pop-culture illustrator Mikko Walamies and music by renowned break-beat artist Mr. Scruff
  • iSave and iTunes compatible: Progress is saved and restored automatically when play is stopped or interrupted
  • Global Leader Boards: Compare scores and Achievements with other players online
    Epic Adventure: Four unique worlds and 36 engaging levels

Rolando: The Day Before Launch trailer

Tomorrow, will be launched into the App Store for and . This game, developed by and published by , contains 36 levels filled with colorful but dangerous enemies. You can manipulate the levels by rotating, sliding, dragging, pressing buttons and so on. In some of the bonus levels you will be able to rotate the level just by using the accelerometer.


All Ngmoco games dropped in price

Ngmoco, Mazefinger, Topple, Dr. Awesome, Dropship, iPhone, iPod Touch has announced that they’ve dropped the price of all their games available in the App Store to celebrate the upcoming release of their first big game, . All four games are high quality games and show that has very skilled developers.


Rolando coming out December 18th

from has announced via Twitter that their and game will come out on December 18th in the App Store. is the first big title developed by , a studio founded by former Electronic Arts employee . will be sold in the App Store for $9.99, here’s a feature list of the game:

  • Interactive Environments: Manipulate more than a dozen gizmos, including lifts, catapults and bomb dispensers
  • Fun with Physics: Rolandos can bounce on trampolines, push blocks and nudge bombs and sleeping Rolandos
  • Rich, Intuitive Controls: Use Tilt and Multi-touch to guide the Rolandos and manipulate their world
  • Signature Art Style: Visuals by pop-culture illustrator Mikko Walamies and music by renowned break-beat artist Mr. Scruff
  • iSave and iTunes compatible: Progress is saved and restored automatically when play is stopped or interrupted
  • Global Leader Boards: Compare scores and Achievements with other players online
    Epic Adventure: Four unique worlds and 36 engaging levels

Click here to visit the Rolando gamesite.


Dr. Awesome now in App Store

Ngmoco‘s latest and game called Dr. Awesome is now available in the App Store for $1.99. You need to perform microsurgery to isolate and eradicate the mutagens that have infected your friends personalized from your or contact list. Cut and trap the offending viruses by guiding the micro scalpel on your screen with the accelerometer. Here’s a list of features in the game:

  • Use your Tilt-guided micro scalpel to perform microsurgery
  • Isolate 16 types of viruses and bacteria to save your patients
  • Collect power-ups to help give you an edge in the ER
  • Save your friends, personalized from your contact list
  • Enjoy the powerful visual styles from Escalation Studios, i-am-8-bit Productions and Lord Mesa

New Ngmoco titles coming soon…

is currently working hard on a few promising and projects such as , Dr. Awesome and . Today from gave a small hint about the releasedate via Twitter:

Dr.Awesome will be out in the next week, soon after that and just after that

Shortly after the above Twitter message, announced that Dr. Awesome will come out December 4th.


Rolando in new gameplay video

Today released a new gameplay video of , an upcoming and game. Along with the new video released some info on new features. can do a lot more than we thought, he can bounce on trampolines, push blocks and nudge bombs. There’s a ton of other cool new features, check out the list below.

  • Interactive Environments: Manipulate more than a dozen gizmos, including lifts, catapults and bomb dispensers
  • Fun with Physics: Rolandos can bounce on trampolines, push blocks and nudge bombs and sleeping Rolandos
  • Rich, Intuitive Controls: Use Tilt and Multi-touch to guide the Rolandos and manipulate their world
  • Signature Art Style: Visuals by pop-culture illustrator Mikko Walamies and music by renowned break-beat artist Mr. Scruff
  • iSave and iTunes compatible: Progress is saved and restored automatically when play is stopped or interrupted
  • Global Leader Boards: Compare scores and Achievements with other players online
    Epic Adventure: Four unique worlds and 36 engaging levels

Dropship and Dr. Awesome new footage

  • Author: BillyC
  • Filed under: iPhone, iPod
  • Date: Nov 20,2008

Today has released some video footage of Dr. Awesome and , two smaller and games that should come out soon. of also announced that we’ll probably know find out when is coming out.

Dr. Awesome


Topple and MazeFinger now out for iPhone

iPhone, iPod Touch, iPhone 3G, Topple, MazeFinger, Ngmoco has released two of its new games for the and in the App Store. First title is , available for just $0.99. In this game you need to stack weird shapes using the multi-touch controls to slide and rotate them into the position you want them to be. The second title is MazeFinger, a free maze puzzle game with more than a thousand unique mazes that you navigate by using your finger on the screen of your or . Every maze has hidden traps and other things that might get in your way. By playing through the 200 levels you can unlock new achievements.


Neil Young, ngmoco and nglabs at iPhoneDevCamp 2

, an former Electronic Arts game producer who started his own development studio called , gave an interesting keynote at in San Francisco. Young tells why he quit EA to start his own development studio and what his plans for the future are.

The keynote is definitely worth watching, but here’s what he basically said about the and the plans of . He thinks that the should try to do what the Nintendo DS is doing. As an example he told about Dr. Kawashima’s Brain Training, a game that cost $300,000 to develop and brought in $300 million. Small developers need to use the soft- and hardware they have just like Nintendo does with its not so powerful Nintendo DS. He says the has a lot of potential to beat both the PlayStation Portable and the Nintendo DS because it combines the best of the two.

Now it’s up to the small developers, he wants their ideas. He launched nglabs, a new part of that gives the developers of 10 applications the opportunity to develop their own game. will help them with the funding, each will receive $10,000 and will publish the game. The developers can keep all the rights on their game.